- public static WebGLUnsignedShortArray create (short[] array)
 - {
 - WebGLUnsignedShortArray result = (WebGLUnsignedShortArray)createArray();
 - for (int i = 0; i < array.length; i++) {
 - pushArray(result, array[i]);
 - }
 - return result;
 - }
 - protected native static void pushArray(WebGLUnsignedShortArray array,
 - short i) /*-{
 - array.push(i);
 - }-*/;
 
