- for (i = 0; i <= 7; i = i + 1) {
- for (j = 0; j <= 7; j = j + 1) {
- GLfloat XlineVertices[] = {-3.5, i - 3.5, j - 3.5, 3.5, i - 3.5, j - 3.5};
- glVertexPointer(3, GL_FLOAT, 0, XlineVertices);
- glEnableClientState(GL_VERTEX_ARRAY);
- glDrawArrays(GL_LINES, 0, 2);
- // Weiterer Code für die Z und Y Gitternetzlinien...
- }
- }