- public void drawObject(){
- gl.glPushMatrix();
- gl.glTranslatef(-4.0f, -6.0f, -15.0f);
- drawCube(2, 2, 4, 5); //drawCube(2, 5, 4, 2);
- gl.glPopMatrix();
- gl.glPushMatrix();
- gl.glTranslatef(-4.0f, -4.0f, -15.5f);
- drawCube(2, 0.25f, 1, 0.25f);
- gl.glPopMatrix();
- gl.glPushMatrix();
- gl.glTranslatef(-4.0f, -4.0f, -14.5f);
- drawCube(2, 0.25f, 1, 0.25f);
- gl.glPopMatrix();
- gl.glPushMatrix();
- gl.glTranslatef(-4.0f, -3.5f, -15.0f);
- drawCube(2, 0.25f, 0.25f, 1.25f);
- gl.glPopMatrix();
- }