- glActiveTextureARB(GL_TEXTURE1_ARB);
- glTexEnvi(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_COMBINE_ARB);
- glTexEnvi(GL_TEXTURE_ENV,GL_COMBINE_RGB_ARB,GL_DOT3_RGBA_ARB);
- glTexEnvi(GL_TEXTURE_ENV,GL_SOURCE0_RGB_ARB,gl_texture0_arb);
- glTexEnvi(GL_TEXTURE_ENV,GL_OPERAND0_RGB_ARB,gl.GL_SRC_COLOR);
- glTexEnvi(GL_TEXTURE_ENV,GL_SOURCE1_RGB_ARB,gl_texture1_arb);
- glTexEnvi(GL_TEXTURE_ENV,GL_OPERAND1_RGB_ARB,gl.GL_SRC_COLOR);