- glEnable (GL_POLYGON_OFFSET_FILL);
- glEnable(GL_POLYGON_OFFSET_LINE);
- glPolygonMode(GL_Front_And_Back, GL_FILL);
- ZeichneKubus;
- glDisable(GL_POLYGON_OFFSET_LINE);
- glDisable (GL_POLYGON_OFFSET_FILL);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_LINE_SMOOTH);
- glPolygonMode(GL_FRONT_And_back, GL_Line);
- glcolor3f(0,0,0);
- ZeichneKubus;
- glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);