- //Canvas.Variante
- for x:=0 to RenderManager.Width-1 do
- for y:=0 to RenderManager.Height-1 do
- Image1.Canvas.Pixels[x,y]:=RGBAToColor(Image[x,y]); //FUNKTIONIER
- //GDI-Variante
- for x:=0 to RenderManager.Width-1 do
- for y:=0 to RenderManager.Height-1 do
- SetPixel(Image1.Canvas.Handle,x,y,RGBAToColor(Image[x,y])); //FUNKTIONIERT NICHT