- glEnable(GL_SCISSOR_TEST);
- //linker Teil
- glScissor(0, 0, Width div 2, Height);
- glViewport(0,0,Width div 2,Height);
- Render_links;
- //rechter Teil
- glScissor(Width div 2, 0, Width div 2, Height);
- glViewport(Width div 2,0,Width div 2,Height);
- Render_rechts;