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 Betreff des Beitrags: OpenGl mit gedrehtem Monitor (Pivot)
BeitragVerfasst: Mo Feb 25, 2008 16:39 
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DGL Member

Registriert: Mo Jul 17, 2006 13:16
Beiträge: 69
Hi!

Ich muss Teile von meinem Programm mit OpenGL darstellen. Funktioniert soweit ganz gut. Sobald ich das Programm allerdings auf einem System mit 90° gedrehtem Monitor einsetze, ruckelt und zuckelt das Ganze; es ist eine wahre Pracht.

Das System hat eine X1200 Ati (PCI-X) Graphikkarte, wie gesagt, im normalen Modus Top Darstellung. Vertikale Synchronisation hat keinen Einfluss auf die Darstellung.

Mir ist schon bewusst, dass die Rotation des Bildes durch den Treiber Performance kostet, aber die eigentliche Frage:


* Habt ihr Erfahrung mit OpenGL und gedrehtem Monitor?
* Was kann man gegen das Ruckeln machen?
* Wodurch entsteht das Ruckeln (V-Sync Signal stimmt nicht mehr, da nun 90° gedreht, oder wie?)
* Irgendwelche Tips, Ideen, Anregungen?

Danke für Alles!


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 Betreff des Beitrags:
BeitragVerfasst: Mo Feb 25, 2008 17:26 
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Registriert: Do Dez 05, 2002 10:35
Beiträge: 4234
Wohnort: Dortmund
Erfahrung nicht. Aber überprüfe mal ob dein OpenGL überhaupt noch von der Hardware unterstützt wird. Dazu genügt jedes Tool was dir den Vendor anzeigen kann. Ich vermute nämlich mal, dass das nicht mehr der Fall ist.


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BeitragVerfasst: Mo Feb 25, 2008 18:07 
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Registriert: So Jun 04, 2006 12:54
Beiträge: 263
Wenn die Anwendung im Fullscreen läuft wäre es durchaus möglich einfach die Kammera zu drehen. Un dadurch die möglicherweise per Software durchgeführte Bildschrimrotation zu umgehen. Als erstes würde ich testweise die rotation abschalten.
Es kann auch durchaus sein, das die X1200 Karten einfach für die Anwendung zu schwach sind.

_________________
Lumina plattform unabhängige GLSL IDE


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BeitragVerfasst: Mo Feb 25, 2008 18:12 
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Registriert: Mo Jul 17, 2006 13:16
Beiträge: 69
Mit gedrehtem Bildschirm:
Zitat:
Renderer: ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
Vendor: ATI Technologies Inc.
Memory: 128 MB
Version: 2.0.7058 WinXP Release
Shading language version: 1.10
Max number of light sources: 8
Max viewport size: 4096 x 4096
Max texture size: 2048 x 2048
Max anisotropy: 16
Max samples: 6
Max draw buffers: 4
Max texture coordinates: 8
Max vertex texture image units: 0


Extensions: 100

GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_NV_blend_square
GL_NV_occlusion_query
GL_NV_texgen_reflection
GL_S3_s3tc
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_swap_control

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (33 % - 1/3)

OpenGL driver version check (Current: 6.14.10.7058, Latest known: 6.14.10.7058):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_ARB_depth_texture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_draw_buffers has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_program has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_program_shadow has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_imaging was not found, but has the entry point glBlendEquation
GL_ARB_multisample has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_multitexture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_occlusion_query has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_pixel_buffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_point_parameters has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_point_sprite has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shader_objects has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shading_language_100 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shadow has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shadow_ambient has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_border_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_compression has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_cube_map has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_add has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_combine has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_crossbar has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_dot3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_mirrored_repeat has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_transpose_matrix has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_blend has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_buffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_program has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_window_pos has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_draw_buffers has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_envmap_bumpmap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_fragment_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_separate_stencil has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_shader_texture_lod has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_env_combine3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_mirror_once has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_vertex_streams has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_texture_env_combine3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_texture_env_route has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_vertex_shader_output_point_size has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_abgr has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_bgra has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_func_separate has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_minmax has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_subtract has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_clip_volume_hint has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_compiled_vertex_array has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_draw_range_elements has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_fog_coord has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_framebuffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_multi_draw_arrays has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_packed_pixels has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_point_parameters has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_polygon_offset was not found, but has the entry point glPolygonOffsetEXT
GL_EXT_rescale_normal has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_secondary_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_separate_specular_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_shadow_funcs has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_stencil_wrap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_EXT_texgen_reflection has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture3D has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_compression_s3tc has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_cube_map has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_edge_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_add has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_combine has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_dot3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_filter_anisotropic has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_lod_bias has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_mirror_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_vertex_array has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_vertex_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_HP_occlusion_test has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_blend_square has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_occlusion_query has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_texgen_reflection has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_S3_s3tc has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGI_color_matrix has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_generate_mipmap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_multitexture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_border_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_edge_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_lod has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SUN_multi_draw_arrays has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_WIN_swap_hint has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_extensions_string has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_make_current_read has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_multisample has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_pbuffer has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_pixel_format has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_render_texture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ATI_pixel_format_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_EXT_extensions_string has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_EXT_swap_control has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2


Normaler Bildschirm, 0°

Zitat:
Renderer: ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
Vendor: ATI Technologies Inc.
Memory: 128 MB
Version: 2.0.7058 WinXP Release
Shading language version: 1.10
Max number of light sources: 8
Max viewport size: 4096 x 4096
Max texture size: 2048 x 2048
Max anisotropy: 16
Max samples: 6
Max draw buffers: 4
Max texture coordinates: 8
Max vertex texture image units: 0


Extensions: 100

GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_ATI_vertex_streams
GL_ATIX_texture_env_combine3
GL_ATIX_texture_env_route
GL_ATIX_vertex_shader_output_point_size
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_EXT_vertex_shader
GL_HP_occlusion_test
GL_NV_blend_square
GL_NV_occlusion_query
GL_NV_texgen_reflection
GL_S3_s3tc
GL_SGI_color_matrix
GL_SGIS_generate_mipmap
GL_SGIS_multitexture
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_swap_control

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (33 % - 1/3)

OpenGL driver version check (Current: 6.14.10.7058, Latest known: 6.14.10.7058):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_ARB_depth_texture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_draw_buffers has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_program has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_program_shadow has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_fragment_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_imaging was not found, but has the entry point glBlendEquation
GL_ARB_multisample has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_multitexture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_occlusion_query has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_pixel_buffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_point_parameters has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_point_sprite has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shader_objects has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shading_language_100 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shadow has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_shadow_ambient has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_border_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_compression has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_cube_map has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_add has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_combine has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_crossbar has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_env_dot3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_mirrored_repeat has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_transpose_matrix has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_blend has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_buffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_program has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_vertex_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ARB_window_pos has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_draw_buffers has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_envmap_bumpmap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_fragment_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_separate_stencil has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_shader_texture_lod has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_env_combine3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_texture_mirror_once has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATI_vertex_streams has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_texture_env_combine3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_texture_env_route has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_ATIX_vertex_shader_output_point_size has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_abgr has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_bgra has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_func_separate has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_minmax has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_blend_subtract has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_clip_volume_hint has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_compiled_vertex_array has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_copy_texture was not found, but has the entry point glCopyTexSubImage3DEXT
GL_EXT_draw_range_elements has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_fog_coord has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_framebuffer_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_multi_draw_arrays has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_packed_pixels has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_point_parameters has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_polygon_offset was not found, but has the entry point glPolygonOffsetEXT
GL_EXT_rescale_normal has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_secondary_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_separate_specular_color has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_shadow_funcs has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_stencil_wrap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_subtexture was not found, but has the entry point glTexSubImage3DEXT
GL_EXT_texgen_reflection has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture3D has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_compression_s3tc has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_cube_map has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_edge_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_add has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_combine has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_env_dot3 has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_filter_anisotropic has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_lod_bias has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_mirror_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_object has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_vertex_array has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_EXT_vertex_shader has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_HP_occlusion_test has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_blend_square has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_occlusion_query has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_NV_texgen_reflection has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_S3_s3tc has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGI_color_matrix has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_generate_mipmap has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_multitexture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_border_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_edge_clamp has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SGIS_texture_lod has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_SUN_multi_draw_arrays has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
GL_WIN_swap_hint has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_extensions_string has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_make_current_read has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_multisample has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_pbuffer has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_pixel_format has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ARB_render_texture has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ATI_pixel_format_float has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_ATI_render_texture_rectangle has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_EXT_extensions_string has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2
WGL_EXT_swap_control has been added to the extensions list of ATI Radeon X1200 Series x86/MMX/3DNow!/SSE2




In OpenGL drehen ist natürlich ne Idee, aber leider ist der Rest mit VCL dann nicht gedreht :/


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BeitragVerfasst: Mo Feb 25, 2008 19:16 
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Registriert: Do Mai 30, 2002 18:48
Beiträge: 1617
das hat meine geforce auch - keine hardwarebeschleunigung bei gedrehtem bild :( zumindest gehts recht lahm.


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BeitragVerfasst: Mo Feb 25, 2008 19:54 
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Registriert: Mo Jul 17, 2006 13:16
Beiträge: 69
Sehe ich das hier in bei den glInfos dass die Hardwarebeschleunigung deaktiviert ist?


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BeitragVerfasst: Mo Feb 25, 2008 22:45 
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Registriert: Do Dez 05, 2002 10:35
Beiträge: 4234
Wohnort: Dortmund
Also die beiden Berichte sind ziemlich identisch. Hätte jetzt erwartet, dass in einem irgendwo als Vendor Microsoft steht. Also, dass du dann die OpenGL Implementation von Windows verwendest. Das Programm hattest du ja nach dem Drehen auch neugestartet, oder?

Hatte gerade mal bei mir mit einer HD 3850 ausprobiert und dort änderte sich nichts. Also egal wie es gedreht wurde die Geschwindigkeit war immer gleich. Auch wenn das nicht witzig ist, wenn sich der Monitor nicht dreht. Koordinationsfähigkeit lässt grüßen. ;)

So gesehen habe ich dann keine Ahnung was das sein könnte. Ich kann nur hoffen, dass ATI nicht wieder so etwas macht wie es bei NPOT Texturen. Die werden zwar auf älteren Systemen "unterstützt" allerdings verfällt dann der Treiber dann still und heimlich in den Softwaremodus. Richtig übel so was.


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