- TimeCounter := TimeCounter + ActiveMeleeEngine.FrameTimeF * (1 + Controller.GetCurrentSpeed());
- => TimeCounter := TimeCounter + ActiveMeleeEngine.FrameTimeF * (1 + meLength(FCurrentSpeed) / ActiveMeleeEngine.FrameTimeF);
- => TimeCounter := TimeCounter + (ActiveMeleeEngine.FrameTimeF + meLength(FCurrentSpeed) / ActiveMeleeEngine.FrameTimeF * ActiveMeleeEngine.FrameTimeF);
- => TimeCounter := TimeCounter + ActiveMeleeEngine.FrameTimeF + meLength(FCurrentSpeed);

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