- glGenBuffersARB(1, &iVBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, iVBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, total * sizeof(float) * 4, NULL, GL_STREAM_DRAW_ARB);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
glMapBuffer vs glBufferDataModerator: DGL-Team
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