1. about background? to create one big quad and put texture to it? is that good approach?
Yes.
Zitat:
2. so far i created 5 cylinders and rotate them nicely, but about texture, i need to wrap like 20-30 elements (one big bmp, with elements sorted verticaly) and still need to play with blending to create blur by gaussian formula
There is no question in this "question"?
Zitat:
3. what do you suggest for font? using rasters?
Use a texture with all letters and digits in it. The create a quad for each letter. Most people don't implement this them self, since there are libraries for this task, e.g. TextSuite: viewtopic.php?f=13&t=8103 http://textsuite.dev-center.de/
on german would be, VIELE DANKE fur 'your advices'
for now,i gave up of cylinders, and now use quads with 3 visable vertical elements, and move texture coordinates for scroll. need to implement that blur by gaussian function, but don't know if this is possible, because i am scrolling texture coordinates, not moving quad?
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