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BeitragVerfasst: Fr Nov 05, 2004 17:44 
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Registriert: Mi Jul 21, 2004 22:39
Beiträge: 360
Wohnort: UK, Scotland
Version 1.1
- Helios Lite (1.05MB)
- Helios Full (3.77MB)

Changelog
1.1 Alpha (Changes since 0.9 Alpha)
- revisions by Stucuk:
- Added: Support for Q3 type ladders and water(not tested)
- Added: RTCW Scripts(Doesn't include Ai and model support) and Camera support
- Added: Fog
- Added: DDS Support
- Added: Cutscene mode to cameras
- Added: When a basedir is entered for a mod, that mod can read files from the basedir before it checks the Main dir for the files (meaning RTCW mods can work)
- Added: Basic RTCW Menu system(non interactive)
- BugFix: The problem with faces not being drawn when going up stairs has been fixed, Players height wasn't factored in
- BugFix: FSOUND_Update(); removed from Helios_Sound.pas, big fps improvements in most levels
- Changed: Pause now pauses: RTCW Camera's, RTCW Scripts, Movement, Entity's Think, Sounds
- Changed: Shaders can now read from the mod dir, the base dir and the Main dir

It seems like the FSOUND_Update(); was causing all(most anyway) of the FPS lag.(and sound works perfectly without it).

Cutscenes
For cutscenes to work you need the following files:
.ai and .script frpm maps folder
all of the sound folder extracted from the pk3's.(otherwise there is no talking)

Menus
ui folder and ui/assets folder need to be extracted. Note: Menu's arn't interactive, they currently only display menu items with "background" set.

OPENMENU and CLOSEMENU are the commands to use to open and close menu's

I.E: OPENMENU MAIN - opens the main rtcw menu.


Zips
Zitat:
most people don't like to install things that they just want to quickly try out

You can't quickly try out helios since you need to spend time extracting files from RTCW. Unless u just play with the particletest map....

_________________
Free Map Editor - Game Requirements - Stucuk.Net
-Stu


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