- procedure Tform1.FormResize(Sender: TObject);
- begin
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity;
- gluOrtho2d(0,Width, 0,Height);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity;
- glEnable(GL_TEXTURE_2D);
- glDisable(GL_DEPTH_TEST);
- end; (*FormResize*)
Positionsangabe im OrthomodusModerator: DGL-Team
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