- s := DegToRad(-0.5);
- m:=CreateRotationMatrix(ftCamY, s);
- ftCamY:=VectorTransform(ftCamY, m);
- ftCamMatrix := MatrixMultiply(ftCamMatrix, m);
- NormalizeVector(ftCamX);
- ftCamY := VectorCrossProduct(ftCamZ, ftCamX);
- NormalizeVector(ftCamY);
- ftCamZ := VectorCrossProduct(ftCamX, ftCamY);
- NormalizeVector(ftCamZ);