- glTranslatef(screen_width / 2, screen_height / 2, 0);
- glRotatef(60, 0,0,1);
- DrawQuadZ(@test2, 0,0,0, test2.w, test2.h);
- glTranslatef(screen_width / 2 -200, screen_height / 2, 0);
- glRotatef(60, 0,0,1);
- DrawQuadZ(@test2, 0,0,0, test2.w, test2.h);
- glTranslatef(screen_width / 2 +200, screen_height / 2, 0);
- glRotatef(60, 0,0,1);
- DrawQuadZ(@test2, 0,0,0, test2.w, test2.h);