- gltranslatef(hor,0,zoom);
- for i:=0 to tricount do
- begin
- glBegin(GL_TRIANGLES);
- glcolor3f(1,1,0);
- glVertex3f(verts[i,0,0],verts[i,0,1],verts[i,0,2]);
- glcolor3f(1,0,0);
- glVertex3f(verts[i,1,0],verts[i,1,1],verts[i,1,2]);
- glcolor3f(0,0,1);
- glVertex3f(verts[i,2,0],verts[i,2,1],verts[i,2,2]);
- glEnd();
- end;