- //globale Variablen
 - public double[] pos = { 8, 1, 0 };
 - public double[] cam = { 0, 0, 0 };
 - static double oldx, oldy;
 - public void display (GLAutoDrawable drawable) {
 - //.....
 - gl.glMatrixMode(GL2.GL_MODELVIEW);
 - gl.glLoadIdentity();
 - glu.gluLookAt(pos[0], pos[1], pos[2], cam[0], cam[1], cam[2], 0, 1, 0);
 - gl.glRotated(oldx, 0, 1, 0);
 - gl.glRotated(oldy, 1, 0, 0);
 - drawModel((GL2) gl, null);
 - }
 - public void mouseDragged(MouseEvent e) { //Das Mausevent.
 - oldx = oldx-e.getX();
 - oldy = oldy-e.getY();
 - oldx = e.getX();
 - oldy = e.getY();
 - }
 
