- Version 1.2 :
- * New
- - There is now an extensive TUTORIAL included within the game. You can start it in the singleplayer menu. Open it up
- and you'll see a new entry called "Start tutorial"!
- * Fixes
- - [Army] Fixed rare bug that would crash the game if attacker lost the battle
- - [Research] Research window now shows correct remaining research times for selected and current research
- - [Localization] Minor spelling errors
- - [GUI] Scrolling arrows of text boxes now work correct
- - [GUI] Fixed wrong window height check that could lead to incorrectly selected regions that were actually
- covered by a window
- - [GUI] Pressing ALT+F4 to exit the game no longer opens up the espionage window
- * Changes :
- - [Misc] The game now stores two territorial maps. There is a new button in the inforcentre that let's you switch
- between the territorial map of the current and the last turn. This way you can easily see what nation
- overtook what regions
- - [Army] Divisions with only air units can't capture enemy regions anymore
- - [Army] Generals are now also locked for one turn after being unassigned from their divisions
- - [Army] Heavy infantry : doubled damage against air units
- - [Army] If player looses/defends a region against the AI, double-clicking on the message in the news list brings up a
- new window showing losses of attacking and defending division
- - [Region] If no building spot is selected, trying to construct a new building now automatically selects the next free
- building spot instead of hinting at a non-selected building spot
- - [Region] Changed display of some values in the region's summary (e.g. pollution and loyality now shown as percentage values)
- - [GUI] New "research finished"-notification window when research is done, instead of just an entry in the news list
- - [GUI] Selected listbox can now also be scrolled using cursor keys
- - [GUI] Most listboxes now have default functionality when doubleclicking or pressing return :
- - Region construction : Construct building
- - Unit construction : Add/Remove units to/from queue
- - Army management : Assign unit/general to selected division, unassign unit from division
- - Transfer market : Hire/fire selected staff member
- - Load savegame : Loads selected savegame
- * Balancing :
- - [AI] AI is now slightly more aggressive