- public static WebGLUnsignedShortArray create (short[] array)
- {
- WebGLUnsignedShortArray result = (WebGLUnsignedShortArray)createArray();
- for (int i = 0; i < array.length; i++) {
- pushArray(result, array[i]);
- }
- return result;
- }
- protected native static void pushArray(WebGLUnsignedShortArray array,
- short i) /*-{
- array.push(i);
- }-*/;