[coolcat@q9300 ~]$ glxinfo -l
(...)
direct rendering: Yes
(...)
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 9800 GT/PCI/SSE2
OpenGL version string: 3.0.0 NVIDIA 180.29
OpenGL shading language version string: 1.30 NVIDIA via Cg compiler
OpenGL extensions:
(...)
OpenGL limits:
(...)
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
(....)