- void Upload(int32_t UploadX, int32_t UploadY, int32_t UploadWidth, int32_t UploadHeight)
- {
- glPixelStorei(GL_UNPACK_ROW_LENGTH, Width);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, UploadX);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, UploadY);
- glTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, UploadWidth, UploadHeight, 0, Format, DataFormat, Pixels);
- }