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Two image in one image texture https://delphigl.com/forum/viewtopic.php?f=19&t=9569 |
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Autor: | azrael11 [ Mo Nov 01, 2010 17:24 ] |
Betreff des Beitrags: | Two image in one image texture |
I have two pictures one standard 512x512 for a cube texture filled in black nothing else the other is 456x340 How can i merge this and make it one and get this ... I want to get a 512x512 image with the 456x340 image in the middle of the 512X512 so i can load in memory with bindtexture and use it in my cube |
Autor: | Stucuk [ Di Nov 02, 2010 09:01 ] |
Betreff des Beitrags: | Re: Two image in one image texture |
FreeImage is a good image Library which would allow you to do what you want. The FreeBitmap class can give you the raw pixels so you can import/export from/to OpenGL. |
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