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Transition between two texture
https://delphigl.com/forum/viewtopic.php?f=19&t=5663
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Autor:  jplev [ Mo Jul 03, 2006 17:19 ]
Betreff des Beitrags:  Transition between two texture

Hi
i work on a Myst IV-like game engine with delphi7 and OpenGL . I need to to find a way to do transitions between two texture.
I want to blend two texture into one.
Anyone can help me?

Thanks
JP

Autor:  luketheduke [ Mo Jul 03, 2006 20:37 ]
Betreff des Beitrags: 

well, you got Blending in OpenGL.

glBlendFunc

There should even be a tutorial somewhere.... this one:

Tutorial_lektion7

Autor:  Flash [ Mo Jul 03, 2006 21:59 ]
Betreff des Beitrags: 

Easiest way should be to change the alpha value between 2 frames. Maybe glTexEnv could help you to set a textureEnvColor for any Texturestage. Thus you can use multitexturing for that.

(I have not tested this, but should work)

Autor:  luketheduke [ Di Jul 04, 2006 14:53 ]
Betreff des Beitrags: 

oops... yes, that's not classical blending. Flash's idea should work fine, though.

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