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OpenGL 3 Matrix's
https://delphigl.com/forum/viewtopic.php?f=19&t=10757
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Autor:  Stucuk [ Do Feb 14, 2013 00:22 ]
Betreff des Beitrags:  Re: OpenGL 3 Matrix's

@Lord Horazont:
I only posted the TOT_Stack code in case it may be useful to others who have the same problem. If people use or review it is up to them. I am just trying to be helpful to others since people were helpful to me.

So are you telling me that my code doesn't look maintainable simply because i use 1 space indentation instead of 2?

@Frase:
I just use Delphi 6. I haven't seen any point in spending money on a newer version when i am just programming for fun as a hobby.

Autor:  Lord Horazont [ Do Feb 14, 2013 09:27 ]
Betreff des Beitrags:  Re: OpenGL 3 Matrix's

In fact, yes. Although I consider 2 spaces being too less also, but that's the Delphis world preference which is hard to fight.

regards,
Horazont

Autor:  Stucuk [ Do Feb 14, 2013 10:12 ]
Betreff des Beitrags:  Re: OpenGL 3 Matrix's

Kinda a mute point if you consider 2 space indentation to be bad as well... In all the years i have been programming i have never heard of people being put off of using code simply because the indentations weren't what they were use to. I do expect however people to be put off by the actual coding styles (As in doing things like "if bla then begin" in a single line instead of having the begin on the next line, which makes it harder to see the blocks of code).

Bad code is still bad code even if its indented to your liking.

BTW Jedi's Code Format Tool seems to be what you need. I have never tried it but the config file seems to allow you to set the indentation you want.

Autor:  phlegmatiker [ Do Feb 14, 2013 16:07 ]
Betreff des Beitrags:  Re: OpenGL 3 Matrix's

nobody wanted to offend you, it was just a comment as the mentioned stuff is "good" "widely used" "practices" nothing more and nothing less.

Autor:  Stucuk [ Do Feb 14, 2013 20:42 ]
Betreff des Beitrags:  Re: OpenGL 3 Matrix's

You haven't offended me, i am grateful for your constructive criticism.

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