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| 3d engine + collision detection https://delphigl.com/forum/viewtopic.php?f=13&t=7321 |
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| Autor: | Georgy [ Do Mär 13, 2008 14:05 ] |
| Betreff des Beitrags: | 3d engine + collision detection |
New release of TRIPLE DASH GARLIC 3D!
- Wonderful collision detection system (non-polygonal technology using Z-Buffer) - Collision response - Software bone weight skinning - Materials with glsl shader support - Python script for exporting 3D models and animations from Blender 2.45 Download: http://www.igrodel.ru/tdg3d/tdg-2008-3-13.zip (1mb) Download latest: http://www.igrodel.ru/tdg3d/ |
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| Autor: | Flash [ Mo Mär 24, 2008 21:48 ] |
| Betreff des Beitrags: | |
---- Moved by Flash ---- New version released: v 2008/3/21 --------------- - new more powerful functions added - added post-processing shader functions - better GLSL shader support - collision detection improvements - fixed material management errors - some changes in nft_export.py for Blender 2.45 Screenshots: ---------------
Download: ------------- file attached (or visit home page) |
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