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  Delphi 3DS-Demo of the Newton Physics Engine
   Newton Game Dynamics  2003-2004 by Julio Jerez
    http://physicsengine.com
   Headerport for Delphi by S.Spasov
    http://www.geocities.com/delphinewton/
    
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  Copyright  2003-2004 by Sascha Willems - http://www.delphigl.de
  visit the Delphi OpenGL Community - http://www.delphigl.com
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  Contents of this package are subject to the GNU Public License (GPL) which can
  be obtained here : http://opensource.org/licenses/gpl-license.php
  So only use this file if you fully unterstand that license!!!
=============================================================================
  
  Short description :
   This demo shows how to use a world build in 3D Studio (or any other 3D modeller that can export to 3DS) 
   with newton. You can move a ball around in that level, kind of like the game "marble madness".
  Keys :
   Cursor keys - Move ball.
   Left Mouse + Drag - Rotate ball.
   Mouse wheel - Zoom.
   Return - Jump.
   R - Reset ball to next spawn point (denoted by the digits floating in the air).
   Escape - Quit.

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 Skysphere texture done by me, don't use without permission! 
 Both 3D scenes we're also made by me, so don't use without permission!
 Thanks to Noeska (www.noeska.com) for his 3DS-Loader!
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