13:09:10 - TGame->LoadSettings->Loading game settings
13:09:10 - Starting Projekt "W" - Phase 2 (beta build october 2012)
13:09:11 - [System] Operating system = Windows 7 Service Pack 1 (Version 6.1, Build 7601, 64-Bit-Edition)
13:09:11 - [System] Language = Deutsch (Deutschland)
13:09:11 - [OpenGL] Vendor = NVIDIA Corporation
13:09:11 - [OpenGL] Renderer = GeForce GTX 560 Ti/PCIe/SSE2
13:09:11 - [OpenGL] Version = 4.2.0
13:09:11 - [OpenGL] Extension "GL_SGIS_generate_mipmap" supported
13:09:11 - [OpenGL] Extension "GL_ARB_texture_compression" supported
13:09:11 - TGame->Create->Render context created
13:09:11 - TGame->Create->Loading textures...
13:09:12 - TGame->Create->Loading textures...
13:09:12 - TGame->Create->Loading 3d models in "data\3d"
13:09:12 - TGame->Create->PerformanceCounterFrequency = 3,0929µs
13:09:12 - TTechnologyTree->LoadFromXML->Loading from data\XML\technologies.xml
13:09:12 - TTechnologyTree->LoadFromXML->Loading from data\XML\technologies.xml
13:09:12 - TTechnologyTree->LoadFromXML->Loading from data\XML\technologies.xml
13:09:12 - TTechnologyTree->LoadFromXML->Loading from data\XML\technologies.xml
13:09:12 - TTechnologyTree->LoadFromXML->Loading from data\XML\technologies.xml
13:09:12 - TUnitTypePool->LoadFromXML->Loading from data\XML\units.xml
13:09:12 - TBuildingTypePool->LoadFromXML->Loading from data\XML\buildings.xml
13:09:12 - TGlobalProjectTypePool->LoadFromXML->Loading from data\XML\globalprojects.xml
13:09:13 - TAgentActionList->LoadFromXML->Loading from data\XML\agentactionlist.xml
13:09:13 - TGame->Create->Starting Soundsystem...
13:09:13 - TFMODSoundSystem->Initializing...
13:09:13 - TFMODSoundSystem->Successfully initialized
13:09:13 - TGame->Create->Creating user interfaces...
13:09:13 - TGame->Create->All user interfaces created
13:09:14 - TGame->Create->Loading shaders...
13:09:14 - TGame->LoadShader->Loading data\shader\water_vert_battlefield.txt and data\shader\water_frag_battlefield.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\earth_vert.txt and data\shader\earth_frag.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\earth_vert.txt and data\shader\earth_frag_noborders.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\earth_vert_cloudcover.txt and data\shader\earth_frag_cloudcover.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\ppl_vert.txt and data\shader\ppl_frag.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\photoeffect_vert.txt and data\shader\photoeffect_frag.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\watershader_vert.txt and data\shader\watershader_frag.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\radialblur_vert.txt and data\shader\radialblur_frag.txt...
13:09:14 - TGame->LoadShader->Loading data\shader\blur_vert.txt and data\shader\blur_frag.txt...
13:09:14 - TGame->Create->Shaders loaded
13:09:14 - TGame->Create->Generating frame buffer objects for offscreen rendering
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TFrameBufferObject->Create->Status : GL_FRAMEBUFFER_COMPLETE
13:09:14 - TGame->Creating->Creating hex battle field...
13:09:14 - TGame->Creating->Hex battle field created
13:09:14 - Game started in 4 seconds
13:09:20 - TGame->LoadFromXML->Loading game from "E:\Eigene Dateien\ProjektW_Phase2\saves\savegame3.save"...
13:09:21 - TGame->LoadFromXML->Game loaded
13:09:21 - TGlobe->UpDateRegionMap->39,7741331274712ms
13:09:21 - TGlobe->UpDateRegionMap->37,3465312727327ms
13:09:26 - TGame->Draw3DModel->Model "building_powerplant.3df" loaded on demand from VFS
13:09:26 - TGame->Draw3DModel->Model "building_nuclearplant.3df" loaded on demand from VFS
13:09:26 - TGame->Draw3DModel->Model "building_civilforum.3df" loaded on demand from VFS
13:09:26 - TGame->Draw3DModel->Model "building_megafactory.3df" loaded on demand from VFS
13:09:26 - TGame->Draw3DModel->Model "building_aircleanerfarm.3df" loaded on demand from VFS
13:09:26 - TGame->Draw3DModel->Model "building_combinedsciencecomplex.3df" loaded on demand from VFS
13:09:32 - TGame->Draw3DModel->Model "building_empty.3df" loaded on demand from VFS
13:09:44 - TGame->Draw3DModel->Model "building_antimatterfluxon.3df" loaded on demand from VFS
13:09:46 - TGame->Draw3DModel->Model "building_orbitalsunsail.3df" loaded on demand from VFS
13:09:48 - TGame->Draw3DModel->Model "building_construct.3df" loaded on demand from VFS
13:09:56 - TGame->Draw3DModel->Model "building_civilsciencecomplex.3df" loaded on demand from VFS
13:09:56 - TGame->Draw3DModel->Model "building_artificialbiosphere.3df" loaded on demand from VFS
13:10:18 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:10:18 - TGame->SaveToXML->Game saved
13:10:18 - TGlobe->UpDateRegionMap->34,47571965142ms
13:11:00 - TBattle->AIMoveUnit->Could not find target unit!
13:11:00 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:11:00 - TGame->SaveToXML->Game saved
13:11:00 - TGlobe->UpDateRegionMap->33,6394047813457ms
13:11:15 - TGame->Draw3DModel->Model "building_windwheel.3df" loaded on demand from VFS
13:11:19 - TGame->Draw3DModel->Model "building_unifiedtransportsystem.3df" loaded on demand from VFS
13:11:20 - TGame->Draw3DModel->Model "building_teleporttransportsystem.3df" loaded on demand from VFS
13:11:31 - TGame->Draw3DModel->Model "building_solarfield.3df" loaded on demand from VFS
13:11:38 - TGame->Draw3DModel->Model "building_residencesphere.3df" loaded on demand from VFS
13:11:46 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:11:46 - TGame->SaveToXML->Game saved
13:11:46 - TGlobe->UpDateRegionMap->34,8289265972872ms
13:11:51 - TGame->Draw3DModel->Model "unit_infantry_heavy_nation0.3df" loaded on demand from VFS
13:11:51 - TGame->Draw3DModel->Model "unit_tank_medium_nation0.3df" loaded on demand from VFS
13:11:51 - TGame->Draw3DModel->Model "unit_tank_antiair_nation0.3df" loaded on demand from VFS
13:11:51 - TGame->Draw3DModel->Model "unit_infantry_light_nation0.3df" loaded on demand from VFS
13:11:51 - TGame->Draw3DModel->Model "unit_airfighter_nation4.3df" loaded on demand from VFS
13:11:51 - TGame->Draw3DModel->Model "unit_bomber_nation4.3df" loaded on demand from VFS
13:11:52 - TGame->Draw3DModel->Model "building_airdefense.3df" loaded on demand from VFS
13:11:54 - TGame->Draw3DModel->Model "unit_airfighter_nation0.3df" loaded on demand from VFS
13:11:55 - TGame->Draw3DModel->Model "unit_bomber_nation0.3df" loaded on demand from VFS
13:14:08 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:14:08 - TGame->SaveToXML->Game saved
13:14:08 - TGlobe->UpDateRegionMap->34,3322099991587ms
13:14:41 - TGame->Draw3DModel->Model "building_factorycomplex.3df" loaded on demand from VFS
13:14:44 - TGame->Draw3DModel->Model "building_geneinstitute.3df" loaded on demand from VFS
13:14:46 - TGame->Draw3DModel->Model "building_residencehabitat.3df" loaded on demand from VFS
13:14:49 - TGame->Draw3DModel->Model "building_militarysciencecomplex.3df" loaded on demand from VFS
13:14:53 - TGame->Draw3DModel->Model "building_vrcentre.3df" loaded on demand from VFS
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:35 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TBattle->AIMoveUnit->Could not find target unit!
13:15:36 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:15:36 - TGame->SaveToXML->Game saved
13:15:36 - TGlobe->UpDateRegionMap->34,2916932654384ms
13:15:52 - TGame->Draw3DModel->Model "building_bunker.3df" loaded on demand from VFS
13:15:52 - TGame->Draw3DModel->Model "building_tidalpowerplant.3df" loaded on demand from VFS
13:15:52 - TGame->Draw3DModel->Model "building_containerport.3df" loaded on demand from VFS
13:15:56 - TGame->Draw3DModel->Model "unit_tank_mobartillery_nation4.3df" loaded on demand from VFS
13:15:56 - TGame->Draw3DModel->Model "unit_rebelmob_aa.3df" loaded on demand from VFS
13:15:56 - TGame->Draw3DModel->Model "unit_rebelmob.3df" loaded on demand from VFS
13:15:59 - TGame->Draw3DModel->Model "unit_tank_mobartillery_nation0.3df" loaded on demand from VFS
13:16:30 - TBattle->AIMoveUnit->Could not find target unit!
13:16:30 - TBattle->AIMoveUnit->Could not find target unit!
13:16:30 - TBattle->AIMoveUnit->Could not find target unit!
13:16:53 - TBattle->AIMoveUnit->Could not find target unit!
13:16:53 - TBattle->AIMoveUnit->Could not find target unit!
13:16:54 - TBattle->AIMoveUnit->Could not find target unit!
13:18:11 - TGame->Draw3DModel->Model "socket.3df" loaded on demand from VFS
13:18:11 - TGame->Draw3DModel->Model "unit_infantry_light_nation4.3df" loaded on demand from VFS
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TBattle->AIMoveUnit->Could not find target unit!
13:18:22 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\autosave.xml"...
13:18:22 - TGame->SaveToXML->Game saved
13:18:22 - TGlobe->UpDateRegionMap->35,3643042008739ms
13:19:16 - An access violation occured during run-time :
13:19:16 - Projekt "W"
13:19:16 - Version Projekt "W" - Phase 2 (beta build october 2012)
13:19:16 - OS is Windows 7 Service Pack 1 (Version 6.1, Build 7601, 64-Bit-Edition)
13:19:16 -
13:19:16 - Description of the occured exception :
13:19:16 - Type = EAccessViolation
13:19:16 - Message = Zugriffsverletzung bei Adresse 0065FDAC in Modul 'ProjektWeltherrscher.exe'.
13:19:16 - Lesen von Adresse 00340042
13:19:16 -
13:19:16 - TGame->SaveToXML->Saving game to "E:\Eigene Dateien\ProjektW_Phase2\saves\savegame8.xml"...
13:19:17 - TGame->SaveToXML->Game saved
13:19:57 - TGame->SaveSettings->Saving game settings
13:19:57 - TGame->Destroy->Render context destroyed
13:19:57 - TGame->Destroy->Device context released
13:19:58 - TGame->Destroy->Displaysettings restored
13:19:58 - TfmodSoundSystem->Shutting down...